Publications

Journal Articles

  1. & Using the State Space of a BLV Retail Model to Analyse the Dynamics and Categorise Phase Transitions of Urban Development. Urban Science 3(1), 31
  2. A work efficient parallel algorithm for exact Euclidean Distance Transform. IEEE Transactions on Image Processing, 1-1.
  3. & TimeCluster: dimension reduction applied to temporal data for visual analytics. The Visual Computer 35(6-8), 1013-1026.
  4. & Analysis of reported error in Monte Carlo rendered images. The Visual Computer 33(6-8), 705-713.
  5. & Recognition, Tracking, and Optimisation. International Journal of Computer Vision
  6. & Implementing generalized deep-copy in MPI. PeerJ Computer Science 2, e95
  7. et. al. A spherical-plot solution to linking acceleration metrics with animal performance, state, behaviour and lifestyle. Movement Ecology 4(1)
  8. & Prying into the intimate secrets of animal lives; software beyond hardware for comprehensive annotation in ‘Daily Diary’ tags. Movement Ecology 3(1)
  9. & Step by step: reconstruction of terrestrial animal movement paths by dead-reckoning. Movement Ecology 3(1)
  10. & TimeNotes: A Study on Effective Chart Visualization and Interaction Techniques for Time-Series Data. IEEE Transactions on Visualization and Computer Graphics 22(1), 549-558.
  11. & A new perspective on how humans assess their surroundings; derivation of head orientation and its role in ‘framing’ the environment. PeerJ 3(e908), 1-29.
  12. & TimeClassifier - A Visual Analytic System for the Classification of Multi-Dimensional Time-Series Data. The Visual Computer 31(6-8), 1067-1078.
  13. & DynaMoVis: Visualization of dynamic models for urban modeling. The Visual Computer 31(6-8), 1079-1088.
  14. & A Visualization Tool Used to Develop New Photon Mapping Techniques. Computer Graphics Forum 34(1), 127-140.
  15. & Order of Magnitude Markers: An Empirical Study on Large Magnitude Number Detection. IEEE Transactions on Visualization and Computer Graphics 20(12), 2261-2270.
  16. & FSPE: Visualization of Hyperspectral Imagery Using Faithful Stochastic Proximity Embedding. IEEE Geoscience and Remote Sensing Letters 12(1), 18-22.
  17. & Transformation of an Uncertain Video Search Pipeline to a Sketch-Based Visual Analytics Loop. IEEE Transactions on Visualization and Computer Graphics 19(12), 2109-2118.
  18. & Photon Parameterisation for Robust Relaxation Constraints. Computer Graphics Forum 32(2pt1), 83-92.
  19. & InK-Compact: In-Kernel Stream Compaction and Its Application to Multi-Kernel Data Visualization on General-Purpose GPUs. Computer Graphics Forum 32(6), 178-188.
  20. & Probabilistic illumination-aware filtering for Monte Carlo rendering. The Visual Computer 29(6-8), 707-716.
  21. & 2013 Cover Image: Prism. Computer Graphics Forum 32(1), 216-217.
  22. & Progressive photon relaxation. ACM Transactions on Graphics 32(1), 1-11.
  23. & Similarity Measures for Enhancing Interactive Streamline Seeding. IEEE Transactions on Visualization and Computer Graphics 19(8), 1342-1353.
  24. & Mixing Monte Carlo and progressive rendering for improved global illumination. The Visual Computer 28(6-8), 603-612.
  25. & MatchPad: Interactive Glyph-Based Visualization for Real-Time Sports Performance Analysis. Computer Graphics Forum 31(3pt4), 1255-1264.
  26. & Smooth Graphs for Visual Exploration of Higher-Order State Transitions. IEEE Transactions on Visualization and Computer Graphics 15(6), 969-976.
  27. & Into the Blue: Better Caustics through Photon Relaxation. Computer Graphics Forum 28(2), 319-328.
  28. & CGForum 2009 Cover Image. Computer Graphics Forum 28(1), 172-172.
  29. & Hierarchical Photon Mapping. IEEE Transactions on Visualization and Computer Graphics 15(1), 49-61.
  30. & Visualisation of Sensor Data from Animal Movement. Computer Graphics Forum 28(3), 815-822.
  31. & Manipulating, Deforming and Animating Sampled Object Representations. Computer Graphics Forum 26(4), 824-852.
  32. & 3D distance fields: a survey of techniques and applications. IEEE Transactions on Visualization and Computer Graphics 12(4), 581-599.
  33. & Visual Supercomputing: Technologies, Applications and Challenges. Computer Graphics Forum 24(2), 217-245.
  34. & Hypertexturing complex volume objects. The Visual Computer 18(4), 226
  35. & Vector-City Vector Distance Transform. Computer Vision and Image Understanding 82(3), 238-254.
  36. The Production of Volume Data from Triangular Meshes Using Voxelisation. Computer Graphics Forum 15(5), 311-318.
  37. & Volume distortion and morphing using disk fields. Computers & Graphics 20(4), 567-575.
  38. & A New Approach to the Construction of Surfaces from Contour Data. Computer Graphics Forum 13(3), 75-84.

Book Chapters

  1. & Hybrid Distance Field Computation. In Volume Graphics 2001. -209).
  2. & Extending Hypertextures to Non-Geometrically Definable Volume Data. In Volume Graphics. (pp. 211-225).
  3. & Methods for Volume Metamorphosis. In Image Processing for Broadcast and Video Production. -292).

Conference Contributions

  1. & Emoji and Chernoff – A Fine Balancing Act or are we Biased?. Presented at 2019 IEEE Pacific Visualization Symposium (PacificVis), Bangkok, Thailand: 2019 IEEE Pacific Visualization Symposium (PacificVis).
  2. & Learning Discriminatory Deep Clustering Models.
  3. & (2018). Towards Visual Exploration of Large Temporal Datasets. Presented at In 2018 International Symposium on Big Data Visual Analytics (BDVA) 2018, Konstanz, Germany: doi:10.1109/BDVA.2018.8534025
  4. & (2018). A Deep Convolutional Auto-Encoder with Embedded Clustering. Presented at 2018 25th IEEE International Conference on Image Processing (ICIP),, 4058-4062. Megaron Athens International Conference Centre, Athens, Greece: 25th IEEE International Conference on Image Processing (ICIP). doi:10.1109/ICIP.2018.8451506
  5. & (2018). A Deep Learning Approach to No-Reference Image Quality Assessment For Monte Carlo Rendered Images. Presented at Computer Graphics and Visual Computing (CGVC) 2018, doi:10.2312/cgvc.20181204
  6. & (2017). Data Painter: A Tool for Colormap Interaction. Presented at Computer Graphics & Visual Computing (CGVC) 2017, doi:10.2312/cgvc.20171280
  7. & (2017). An Automatic Laser Scanning System for Accurate 3D Reconstruction of Indoor Scenes. Presented at 2017 IEEE International Conference on Information and Automation (ICIA),2017 IEEE International Conference on Information and Automation (ICIA). doi:10.1109/ICInfA.2017.8079017
  8. & (2007). Interacting with Volume Data: Deformations using Forward Projection. , 48-53. doi:10.1109/MEDIVIS.2007.12
  9. & (2001). Volumes of expression: artistic modelling and rendering of volume datasets. , 99-106. doi:10.1109/CGI.2001.934663
  10. & (2001). Shape representation using space filled sub-voxel distance fields. , 316-325. doi:10.1109/SMA.2001.923403