Publications

Journal Articles

  1. & Mixing Monte Carlo and progressive rendering for improved global illumination. The Visual Computer 28(6-8), 603-612.
  2. Naive ray-tracing: A divide-and-conquer approach. ACM Transactions on Graphics 30(5), 117
  3. Naive ray-tracing. ACM Transactions on Graphics 30(5), 1
  4. & Automatic Generation of 3D Caricatures Based on Artistic Deformation Styles. IEEE Transactions on Visualization and Computer Graphics 17(6), 808-821.
  5. & Visualization and Computer Graphics on isotropically emissive volumetric displays. IEEE Transactions on Visualization and Computer Graphics 15(2), 221-234.
  6. & Volume illustration using wang cubes. ACM Transactions on Graphics 26(2), 11
  7. & Low-complexity maximum intensity projection. ACM Transactions on Graphics 24(4), 1392
  8. & Instant Volumetric Understanding with Order-Independent Volume Rendering. Computer Graphics Forum 23(3), 489

Book Chapters

  1. & Hierarchical Object Recognition Model of Increased Invariance. In Engineering Applications of Neural Networks. -202).

Conference Contributions

  1. & (2014). Variations on Image Reconstruction:Weighted Back Projection and Fourier Expectation Maximization. Presented at Computer Graphics & Visual Computing, doi:10.2312/cgvc.20141201
  2. & (2008). Row tracing using hierarchical occlusion maps. , 27IEEE. doi:10.1109/RT.2008.4634617
  3. & (2002). Triquadratic reconstruction for interactive modelling of potential fields. , 145 doi:10.1109/SMI.2002.1003539