Graphics: Visual and Interactive Computing

Hypertexturing Objects Using Volume Graphics

The images on this page demonstrate how Perlin's hypertexture can be applied to volumetric data.

The volumetric data can be one of three formats:


Noise hypertexture

Explosive hypertexture

Fire hypertexture

Fractal hypertexture

Melting hypertexture

Fur hypertexture

The application of hypertexture may also be controlled, by:


Clipping - this image also demonstrates how
two different types of texture may be used

Blending

Other hypertexture effects include:


Hypertextured hypertexture

Animation 1      Animation 2